Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,7 +3,7 @@
#include "legoworld.h"
// VTABLE 0x100d9628
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {
public:
@@ -11,14 +11,14 @@ public:
virtual ~Act3() override; // vtable+00
// OFFSET: LEGO1 0x10072510
// FUNCTION: LEGO1 0x10072510
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f013c
return "Act3";
}
// OFFSET: LEGO1 0x10072520
// FUNCTION: LEGO1 0x10072520
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);