Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -4,17 +4,17 @@
#include "legoanimactor.h"
#include "mxtypes.h"
// VTABLE 0x100d6790
// VTABLE: LEGO1 0x100d6790
class BumpBouy : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x100274e0
// FUNCTION: LEGO1 0x100274e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0394
return "BumpBouy";
}
// OFFSET: LEGO1 0x10027500
// FUNCTION: LEGO1 0x10027500
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);