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Adjustments to "decomp" language
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@@ -8,7 +8,7 @@ DECOMP_SIZE_ASSERT(GifManager, 0x30);
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GifMapEntry* DAT_100f0100;
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// OFFSET: LEGO1 0x10001cc0
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// FUNCTION: LEGO1 0x10001cc0
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GifMapEntry* GifMap::FindNode(const char*& string)
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{
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GifMapEntry* ret = m_unk4;
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