Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -4,18 +4,18 @@
#include "decomp.h"
#include "legostate.h"
// VTABLE 0x100d5418
// VTABLE: LEGO1 0x100d5418
// SIZE 0xc
class HelicopterState : public LegoState {
public:
// OFFSET: LEGO1 0x1000e0d0
// FUNCTION: LEGO1 0x1000e0d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0144
return "HelicopterState";
}
// OFFSET: LEGO1 0x1000e0e0
// FUNCTION: LEGO1 0x1000e0e0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name);