Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,20 +3,20 @@
#include "legoworld.h"
// VTABLE 0x100d8958
// VTABLE: LEGO1 0x100d8958
// SIZE 0x104
class JukeBox : public LegoWorld {
public:
JukeBox();
// OFFSET: LEGO1 0x1005d6f0
// FUNCTION: LEGO1 0x1005d6f0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02cc
return "JukeBox";
}
// OFFSET: LEGO1 0x1005d700
// FUNCTION: LEGO1 0x1005d700
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);