Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -8,7 +8,7 @@
#include "mxentity.h"
#include "realtime/vector.h"
// VTABLE 0x100d4858
// VTABLE: LEGO1 0x100d4858
// SIZE 0x68 (probably)
class LegoEntity : public MxEntity {
public:
@@ -19,14 +19,14 @@ public:
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x1000c2f0
// FUNCTION: LEGO1 0x1000c2f0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0064
return "LegoEntity";
}
// OFFSET: LEGO1 0x1000c300
// FUNCTION: LEGO1 0x1000c300
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoEntity::ClassName()) || MxEntity::IsA(name);