mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	Adjustments to "decomp" language
This commit is contained in:
		| @@ -8,7 +8,7 @@ | ||||
| #include "mxentity.h" | ||||
| #include "realtime/vector.h" | ||||
| 
 | ||||
| // VTABLE 0x100d4858
 | ||||
| // VTABLE: LEGO1 0x100d4858
 | ||||
| // SIZE 0x68 (probably)
 | ||||
| class LegoEntity : public MxEntity { | ||||
| public: | ||||
| @@ -19,14 +19,14 @@ public: | ||||
| 
 | ||||
| 	virtual MxLong Notify(MxParam& p) override; // vtable+0x4
 | ||||
| 
 | ||||
| 	// OFFSET: LEGO1 0x1000c2f0
 | ||||
| 	// FUNCTION: LEGO1 0x1000c2f0
 | ||||
| 	inline const char* ClassName() const override // vtable+0xc
 | ||||
| 	{ | ||||
| 		// 0x100f0064
 | ||||
| 		return "LegoEntity"; | ||||
| 	} | ||||
| 
 | ||||
| 	// OFFSET: LEGO1 0x1000c300
 | ||||
| 	// FUNCTION: LEGO1 0x1000c300
 | ||||
| 	inline MxBool IsA(const char* name) const override // vtable+0x10
 | ||||
| 	{ | ||||
| 		return !strcmp(name, LegoEntity::ClassName()) || MxEntity::IsA(name); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Christian Semmler
					Christian Semmler