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https://github.com/isledecomp/isle.git
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Adjustments to "decomp" language
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@@ -5,32 +5,32 @@
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DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50);
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// OFFSET: LEGO1 0x10053440
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// FUNCTION: LEGO1 0x10053440
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LegoEntityPresenter::LegoEntityPresenter()
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{
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Init();
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}
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// OFFSET: LEGO1 0x100535c0
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// FUNCTION: LEGO1 0x100535c0
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void LegoEntityPresenter::Init()
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{
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m_unk4c = 0;
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}
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// OFFSET: LEGO1 0x100535d0
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// FUNCTION: LEGO1 0x100535d0
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LegoEntityPresenter::~LegoEntityPresenter()
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{
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Destroy(TRUE);
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}
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// OFFSET: LEGO1 0x10053630
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// FUNCTION: LEGO1 0x10053630
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undefined4 LegoEntityPresenter::vtable6c(undefined4 p_unknown)
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{
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m_unk4c = p_unknown;
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return 0;
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}
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// OFFSET: LEGO1 0x10053640
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// FUNCTION: LEGO1 0x10053640
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void LegoEntityPresenter::Destroy(MxBool p_fromDestructor)
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{
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if (VideoManager()) {
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@@ -40,7 +40,7 @@ void LegoEntityPresenter::Destroy(MxBool p_fromDestructor)
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Init();
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}
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// OFFSET: LEGO1 0x10053670
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// FUNCTION: LEGO1 0x10053670
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void LegoEntityPresenter::Destroy()
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{
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Destroy(FALSE);
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