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Adjustments to "decomp" language
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@@ -13,7 +13,7 @@ const char* g_str_enable = "enable";
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// 0x100f3bf4
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const char* g_str_disable = "disable";
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// OFFSET: LEGO1 0x1003c500
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// FUNCTION: LEGO1 0x1003c500
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LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
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{
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m_key = p_key;
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@@ -21,7 +21,7 @@ LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
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SetValue(p_value);
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}
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// OFFSET: LEGO1 0x1003c5c0
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// FUNCTION: LEGO1 0x1003c5c0
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void LegoFullScreenMovie::SetValue(const char* p_option)
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{
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m_value = p_option;
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