Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,20 +3,20 @@
#include "legoloopinganimpresenter.h"
// VTABLE 0x100d9278
// VTABLE: LEGO1 0x100d9278
// SIZE 0xc4
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoHideAnimPresenter();
// OFFSET: LEGO1 0x1006d880
// FUNCTION: LEGO1 0x1006d880
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f06cc
return "LegoHideAnimPresenter";
}
// OFFSET: LEGO1 0x1006d890
// FUNCTION: LEGO1 0x1006d890
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || LegoAnimPresenter::IsA(name);