Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,19 +3,19 @@
#include "legoloopinganimpresenter.h"
// VTABLE 0x100d9170
// VTABLE: LEGO1 0x100d9170
class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoLocomotionAnimPresenter();
// OFFSET: LEGO1 0x1006ce50
// FUNCTION: LEGO1 0x1006ce50
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f06e4
return "LegoLocomotionAnimPresenter";
}
// OFFSET: LEGO1 0x1006ce60
// FUNCTION: LEGO1 0x1006ce60
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || LegoLoopingAnimPresenter::IsA(name);