Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,18 +3,18 @@
#include "legoanimpresenter.h"
// VTABLE 0x100d4900
// VTABLE: LEGO1 0x100d4900
// SIZE 0xc0 (discovered through inlined constructor at 0x10009ecd)
class LegoLoopingAnimPresenter : public LegoAnimPresenter {
public:
// OFFSET: LEGO1 0x1000c9a0
// FUNCTION: LEGO1 0x1000c9a0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0700
return "LegoLoopingAnimPresenter";
}
// OFFSET: LEGO1 0x1000c9b0
// FUNCTION: LEGO1 0x1000c9b0
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || LegoAnimPresenter::IsA(name);