Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,20 +3,20 @@
#include "mxvideopresenter.h"
// VTABLE 0x100d4e50
// VTABLE: LEGO1 0x100d4e50
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
class LegoModelPresenter : public MxVideoPresenter {
public:
__declspec(dllexport) static void configureLegoModelPresenter(int param_1);
// OFFSET: LEGO1 0x1000ccb0
// FUNCTION: LEGO1 0x1000ccb0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f067c
return "LegoModelPresenter";
}
// OFFSET: LEGO1 0x1000ccc0
// FUNCTION: LEGO1 0x1000ccc0
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoModelPresenter::ClassName()) || MxVideoPresenter::IsA(name);