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https://github.com/isledecomp/isle.git
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Adjustments to "decomp" language
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@@ -6,7 +6,7 @@
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// TODO: Uncomment once we have all the relevant types ready
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// DECOMP_SIZE_ASSERT(LegoObjectFactory, 0x1c8);
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// OFFSET: LEGO1 0x10006e40
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// FUNCTION: LEGO1 0x10006e40
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LegoObjectFactory::LegoObjectFactory()
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{
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#define X(V) this->m_id##V = MxAtomId(#V, LookupMode_Exact);
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@@ -14,7 +14,7 @@ LegoObjectFactory::LegoObjectFactory()
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#undef X
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}
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// OFFSET: LEGO1 0x10009a90
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// FUNCTION: LEGO1 0x10009a90
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MxCore* LegoObjectFactory::Create(const char* p_name)
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{
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MxAtomId atom(p_name, LookupMode_Exact);
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@@ -31,7 +31,7 @@ MxCore* LegoObjectFactory::Create(const char* p_name)
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}
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}
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// OFFSET: LEGO1 0x1000fb30
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// FUNCTION: LEGO1 0x1000fb30
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void LegoObjectFactory::Destroy(MxCore* p_object)
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{
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delete p_object;
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