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Adjustments to "decomp" language
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@@ -5,21 +5,21 @@
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#include "mxpalette.h"
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#include "mxvideopresenter.h"
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// VTABLE 0x100d9aa0
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// VTABLE: LEGO1 0x100d9aa0
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// SIZE 0x68
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class LegoPalettePresenter : public MxVideoPresenter {
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public:
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LegoPalettePresenter();
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virtual ~LegoPalettePresenter() override; // vtable+0x0
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// OFFSET: LEGO1 0x10079f30
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// FUNCTION: LEGO1 0x10079f30
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inline const char* ClassName() const override // vtable+0xc
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{
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// 0x100f061c
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return "LegoPalettePresenter";
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}
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// OFFSET: LEGO1 0x10079f40
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// FUNCTION: LEGO1 0x10079f40
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inline MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, ClassName()) || MxVideoPresenter::IsA(name);
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