mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-24 17:04:17 +00:00
Adjustments to "decomp" language
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
#include "legoactor.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
// VTABLE 0x100d6e28
|
||||
// VTABLE: LEGO1 0x100d6e28
|
||||
// SIZE 0x154 (from inlined construction at 0x1000a346)
|
||||
class LegoPathActor : public LegoActor {
|
||||
public:
|
||||
@@ -12,14 +12,14 @@ public:
|
||||
|
||||
virtual ~LegoPathActor() override;
|
||||
|
||||
// OFFSET: LEGO1 0x1000c430
|
||||
// FUNCTION: LEGO1 0x1000c430
|
||||
inline const char* ClassName() const override // vtable+0xc
|
||||
{
|
||||
// 0x100f0114
|
||||
return "LegoPathActor";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000c440
|
||||
// FUNCTION: LEGO1 0x1000c440
|
||||
inline MxBool IsA(const char* name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);
|
||||
|
||||
Reference in New Issue
Block a user