Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -4,7 +4,7 @@
#include "legoactor.h"
#include "mxtypes.h"
// VTABLE 0x100d6e28
// VTABLE: LEGO1 0x100d6e28
// SIZE 0x154 (from inlined construction at 0x1000a346)
class LegoPathActor : public LegoActor {
public:
@@ -12,14 +12,14 @@ public:
virtual ~LegoPathActor() override;
// OFFSET: LEGO1 0x1000c430
// FUNCTION: LEGO1 0x1000c430
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0114
return "LegoPathActor";
}
// OFFSET: LEGO1 0x1000c440
// FUNCTION: LEGO1 0x1000c440
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);