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Adjustments to "decomp" language
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@@ -5,7 +5,7 @@
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#include "legoworld.h"
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#include "mxtypes.h"
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// VTABLE 0x100d5db0
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// VTABLE: LEGO1 0x100d5db0
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// SIZE 0x144
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class LegoRace : public LegoWorld {
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public:
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@@ -14,14 +14,14 @@ public:
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virtual MxLong Notify(MxParam& p) override; // vtable+0x4
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// OFFSET: LEGO1 0x10015ba0
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// FUNCTION: LEGO1 0x10015ba0
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inline const char* ClassName() const override // vtable+0xc
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{
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// 0x100f07c4
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return "LegoRace";
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}
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// OFFSET: LEGO1 0x10015bb0
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// FUNCTION: LEGO1 0x10015bb0
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inline MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, LegoRace::ClassName()) || LegoWorld::IsA(name);
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