Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -2,24 +2,24 @@
DECOMP_SIZE_ASSERT(LegoState, 0x08);
// OFFSET: LEGO1 0x10005f40
// FUNCTION: LEGO1 0x10005f40
LegoState::~LegoState()
{
}
// OFFSET: LEGO1 0x10005f90
// FUNCTION: LEGO1 0x10005f90
MxBool LegoState::VTable0x14()
{
return TRUE;
}
// OFFSET: LEGO1 0x10005fa0
// FUNCTION: LEGO1 0x10005fa0
MxBool LegoState::SetFlag()
{
return FALSE;
}
// OFFSET: LEGO1 0x10005fb0
// FUNCTION: LEGO1 0x10005fb0
MxResult LegoState::VTable0x1C(LegoFileStream* p_legoFileStream)
{
if (p_legoFileStream->IsWriteMode()) {
@@ -28,7 +28,7 @@ MxResult LegoState::VTable0x1C(LegoFileStream* p_legoFileStream)
return SUCCESS;
}
// OFFSET: LEGO1 0x10006030
// FUNCTION: LEGO1 0x10006030
LegoFileStream* LegoFileStream::FUN_10006030(MxString p_str)
{
const char* data = p_str.GetData();