Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -6,19 +6,19 @@
#include "mxcore.h"
#include "mxstring.h"
// VTABLE 0x100d46c0
// VTABLE: LEGO1 0x100d46c0
class LegoState : public MxCore {
public:
virtual ~LegoState() override; // vtable+0x00
// OFFSET: LEGO1 0x100060d0
// FUNCTION: LEGO1 0x100060d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f01b8
return "LegoState";
}
// OFFSET: LEGO1 0x100060e0
// FUNCTION: LEGO1 0x100060e0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoState::ClassName()) || MxCore::IsA(name);