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Adjustments to "decomp" language
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@@ -7,7 +7,7 @@
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#include "mxpresenter.h"
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#include "mxpresenterlist.h"
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// VTABLE 0x100d6280
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// VTABLE: LEGO1 0x100d6280
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// SIZE 0xf8
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class LegoWorld : public LegoEntity {
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public:
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@@ -16,14 +16,14 @@ public:
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virtual MxLong Notify(MxParam& p) override; // vtable+0x4
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// OFFSET: LEGO1 0x1001d690
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// FUNCTION: LEGO1 0x1001d690
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f0058
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return "LegoWorld";
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}
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// OFFSET: LEGO1 0x1001d6a0
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// FUNCTION: LEGO1 0x1001d6a0
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, LegoWorld::ClassName()) || LegoEntity::IsA(name);
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