Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,7 +3,7 @@
#include "legoentitypresenter.h"
// VTABLE 0x100d8ee0
// VTABLE: LEGO1 0x100d8ee0
// SIZE 0x54
class LegoWorldPresenter : public LegoEntityPresenter {
public:
@@ -12,14 +12,14 @@ public:
__declspec(dllexport) static void configureLegoWorldPresenter(int param_1);
// OFFSET: LEGO1 0x10066630
// FUNCTION: LEGO1 0x10066630
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0608
return "LegoWorldPresenter";
}
// OFFSET: LEGO1 0x10066640
// FUNCTION: LEGO1 0x10066640
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoWorldPresenter::ClassName()) || LegoEntityPresenter::IsA(name);