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Adjustments to "decomp" language
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@@ -4,13 +4,13 @@
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DECOMP_SIZE_ASSERT(MxAudioPresenter, 0x54);
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// OFFSET: LEGO1 0x1000d260
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// FUNCTION: LEGO1 0x1000d260
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MxS32 MxAudioPresenter::GetVolume()
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{
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return m_volume;
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}
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// OFFSET: LEGO1 0x1000d270
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// FUNCTION: LEGO1 0x1000d270
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void MxAudioPresenter::SetVolume(MxS32 p_volume)
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{
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m_volume = p_volume;
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