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Adjustments to "decomp" language
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@@ -8,7 +8,7 @@
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#include "mxpresenter.h"
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#include "mxtypes.h"
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// VTABLE 0x100d9fe8
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// VTABLE: LEGO1 0x100d9fe8
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// SIZE 0x150
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class MxBackgroundAudioManager : public MxCore {
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public:
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@@ -18,14 +18,14 @@ public:
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virtual MxLong Notify(MxParam& p) override; // vtable+0x04
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virtual MxResult Tickle() override; // vtable+0x08
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// OFFSET: LEGO1 0x1007eb70
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// FUNCTION: LEGO1 0x1007eb70
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f7ac4
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return "MxBackgroundAudioManager";
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}
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// OFFSET: LEGO1 0x1007eb80
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// FUNCTION: LEGO1 0x1007eb80
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(name);
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