Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -26,13 +26,13 @@ inline MxLong _Abs(MxLong p_value)
return p_value > 0 ? p_value : -p_value;
}
// OFFSET: LEGO1 0x1004e0d0
// FUNCTION: LEGO1 0x1004e0d0
int MxBitmap::vtable28(int)
{
return -1;
}
// OFFSET: LEGO1 0x100bc980
// FUNCTION: LEGO1 0x100bc980
MxBitmap::MxBitmap()
{
this->m_info = NULL;
@@ -43,7 +43,7 @@ MxBitmap::MxBitmap()
this->m_palette = NULL;
}
// OFFSET: LEGO1 0x100bca10
// FUNCTION: LEGO1 0x100bca10
MxBitmap::~MxBitmap()
{
if (this->m_info)
@@ -54,7 +54,7 @@ MxBitmap::~MxBitmap()
delete m_palette;
}
// OFFSET: LEGO1 0x100bcaa0
// FUNCTION: LEGO1 0x100bcaa0
MxResult MxBitmap::SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette, MxBool p_isHighColor)
{
MxResult ret = FAILURE;
@@ -99,7 +99,7 @@ MxResult MxBitmap::SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette,
return ret;
}
// OFFSET: LEGO1 0x100bcba0
// FUNCTION: LEGO1 0x100bcba0
MxResult MxBitmap::ImportBitmapInfo(MxBITMAPINFO* p_info)
{
MxResult result = FAILURE;
@@ -133,7 +133,7 @@ MxResult MxBitmap::ImportBitmapInfo(MxBITMAPINFO* p_info)
return result;
}
// OFFSET: LEGO1 0x100bcc40
// FUNCTION: LEGO1 0x100bcc40
MxResult MxBitmap::ImportBitmap(MxBitmap* p_bitmap)
{
MxResult result = FAILURE;
@@ -168,7 +168,7 @@ MxResult MxBitmap::ImportBitmap(MxBitmap* p_bitmap)
return result;
}
// OFFSET: LEGO1 0x100bcd10
// FUNCTION: LEGO1 0x100bcd10
MxLong MxBitmap::Read(const char* p_filename)
{
MxResult result = FAILURE;
@@ -184,7 +184,7 @@ MxLong MxBitmap::Read(const char* p_filename)
return result;
}
// OFFSET: LEGO1 0x100bcd60
// FUNCTION: LEGO1 0x100bcd60
MxResult MxBitmap::LoadFile(HANDLE p_handle)
{
MxResult result = FAILURE;
@@ -231,17 +231,17 @@ MxResult MxBitmap::LoadFile(HANDLE p_handle)
return result;
}
// OFFSET: LEGO1 0x100bce70 STUB
// FUNCTION: LEGO1 0x100bce70 STUB
void MxBitmap::vtable2c(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd020 STUB
// FUNCTION: LEGO1 0x100bd020 STUB
void MxBitmap::vtable30(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd1c0
// FUNCTION: LEGO1 0x100bd1c0
MxPalette* MxBitmap::CreatePalette()
{
MxBool success = FALSE;
@@ -269,7 +269,7 @@ MxPalette* MxBitmap::CreatePalette()
return palette;
}
// OFFSET: LEGO1 0x100bd280
// FUNCTION: LEGO1 0x100bd280
void MxBitmap::ImportPalette(MxPalette* p_palette)
{
// Odd to use a switch on a boolean, but it matches.
@@ -287,7 +287,7 @@ void MxBitmap::ImportPalette(MxPalette* p_palette)
}
}
// OFFSET: LEGO1 0x100bd2d0
// FUNCTION: LEGO1 0x100bd2d0
MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
{
MxResult ret = FAILURE;
@@ -334,7 +334,7 @@ MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
return ret;
}
// OFFSET: LEGO1 0x100bd3e0
// FUNCTION: LEGO1 0x100bd3e0
MxResult MxBitmap::StretchBits(
HDC p_hdc,
MxS32 p_xSrc,
@@ -367,7 +367,7 @@ MxResult MxBitmap::StretchBits(
);
}
// OFFSET: LEGO1 0x100bd450
// FUNCTION: LEGO1 0x100bd450
MxResult MxBitmap::ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palette)
{
MxResult ret = FAILURE;