Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -2,23 +2,23 @@
DECOMP_SIZE_ASSERT(MxDSAnim, 0xb8)
// OFFSET: LEGO1 0x100c8ff0
// FUNCTION: LEGO1 0x100c8ff0
MxDSAnim::MxDSAnim()
{
this->SetType(MxDSType_Anim);
}
// OFFSET: LEGO1 0x100c91a0
// FUNCTION: LEGO1 0x100c91a0
MxDSAnim::~MxDSAnim()
{
}
// OFFSET: LEGO1 0x100c91f0
// FUNCTION: LEGO1 0x100c91f0
void MxDSAnim::CopyFrom(MxDSAnim& p_dsAnim)
{
}
// OFFSET: LEGO1 0x100c9200
// FUNCTION: LEGO1 0x100c9200
MxDSAnim& MxDSAnim::operator=(MxDSAnim& p_dsAnim)
{
if (this == &p_dsAnim)
@@ -29,7 +29,7 @@ MxDSAnim& MxDSAnim::operator=(MxDSAnim& p_dsAnim)
return *this;
}
// OFFSET: LEGO1 0x100c9230
// FUNCTION: LEGO1 0x100c9230
MxDSAction* MxDSAnim::Clone()
{
MxDSAnim* clone = new MxDSAnim();