Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,7 +3,7 @@
#include "mxdsmediaaction.h"
// VTABLE 0x100dcd88
// VTABLE: LEGO1 0x100dcd88
// SIZE 0xb8
class MxDSAnim : public MxDSMediaAction {
public:
@@ -13,14 +13,14 @@ public:
void CopyFrom(MxDSAnim& p_dsAnim);
MxDSAnim& operator=(MxDSAnim& p_dsAnim);
// OFFSET: LEGO1 0x100c9060
// FUNCTION: LEGO1 0x100c9060
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025d8
return "MxDSAnim";
}
// OFFSET: LEGO1 0x100c9070
// FUNCTION: LEGO1 0x100c9070
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSAnim::ClassName()) || MxDSMediaAction::IsA(name);