Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -5,7 +5,7 @@
#include "mxdsaction.h"
#include "mxpoint32.h"
// VTABLE 0x100dcd40
// VTABLE: LEGO1 0x100dcd40
// SIZE 0xb8
class MxDSMediaAction : public MxDSAction {
public:
@@ -15,14 +15,14 @@ public:
void CopyFrom(MxDSMediaAction& p_dsMediaAction);
MxDSMediaAction& operator=(MxDSMediaAction& p_dsMediaAction);
// OFFSET: LEGO1 0x100c8be0
// FUNCTION: LEGO1 0x100c8be0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f7624
return "MxDSMediaAction";
}
// OFFSET: LEGO1 0x100c8bf0
// FUNCTION: LEGO1 0x100c8bf0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSMediaAction::ClassName()) || MxDSAction::IsA(name);