Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -19,7 +19,7 @@
DECOMP_SIZE_ASSERT(MxDSObject, 0x2c);
// OFFSET: LEGO1 0x100bf6a0
// FUNCTION: LEGO1 0x100bf6a0
MxDSObject::MxDSObject()
{
this->SetType(MxDSType_Object);
@@ -31,14 +31,14 @@ MxDSObject::MxDSObject()
this->m_unk28 = 0;
}
// OFFSET: LEGO1 0x100bf7e0
// FUNCTION: LEGO1 0x100bf7e0
MxDSObject::~MxDSObject()
{
delete[] m_objectName;
delete[] m_sourceName;
}
// OFFSET: LEGO1 0x100bf870
// FUNCTION: LEGO1 0x100bf870
void MxDSObject::CopyFrom(MxDSObject& p_dsObject)
{
this->SetSourceName(p_dsObject.m_sourceName);
@@ -50,7 +50,7 @@ void MxDSObject::CopyFrom(MxDSObject& p_dsObject)
this->m_unk28 = p_dsObject.m_unk28;
}
// OFFSET: LEGO1 0x100bf8c0
// FUNCTION: LEGO1 0x100bf8c0
MxDSObject& MxDSObject::operator=(MxDSObject& p_dsObject)
{
if (this == &p_dsObject)
@@ -60,7 +60,7 @@ MxDSObject& MxDSObject::operator=(MxDSObject& p_dsObject)
return *this;
}
// OFFSET: LEGO1 0x100bf8e0
// FUNCTION: LEGO1 0x100bf8e0
void MxDSObject::SetObjectName(const char* p_objectName)
{
if (p_objectName != this->m_objectName) {
@@ -79,7 +79,7 @@ void MxDSObject::SetObjectName(const char* p_objectName)
}
}
// OFFSET: LEGO1 0x100bf950
// FUNCTION: LEGO1 0x100bf950
void MxDSObject::SetSourceName(const char* p_sourceName)
{
if (p_sourceName != this->m_sourceName) {
@@ -98,13 +98,13 @@ void MxDSObject::SetSourceName(const char* p_sourceName)
}
}
// OFFSET: LEGO1 0x100bf9c0
// FUNCTION: LEGO1 0x100bf9c0
undefined4 MxDSObject::unk14()
{
return 10;
}
// OFFSET: LEGO1 0x100bf9d0
// FUNCTION: LEGO1 0x100bf9d0
MxU32 MxDSObject::GetSizeOnDisk()
{
MxU32 sizeOnDisk;
@@ -126,7 +126,7 @@ MxU32 MxDSObject::GetSizeOnDisk()
return sizeOnDisk;
}
// OFFSET: LEGO1 0x100bfa20
// FUNCTION: LEGO1 0x100bfa20
void MxDSObject::Deserialize(char** p_source, MxS16 p_unk24)
{
GetString(p_source, this->m_sourceName, this, &MxDSObject::SetSourceName);
@@ -137,7 +137,7 @@ void MxDSObject::Deserialize(char** p_source, MxS16 p_unk24)
this->m_unk24 = p_unk24;
}
// OFFSET: LEGO1 0x100bfb30
// FUNCTION: LEGO1 0x100bfb30
MxDSObject* DeserializeDSObjectDispatch(char** p_source, MxS16 p_flags)
{
MxU16 type = *(MxU16*) *p_source;