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Adjustments to "decomp" language
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@@ -5,7 +5,7 @@
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#include "mxdsparallelaction.h"
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#include "mxstringlist.h"
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// VTABLE 0x100dcfc8
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// VTABLE: LEGO1 0x100dcfc8
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// SIZE 0xb0
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class MxDSSelectAction : public MxDSParallelAction {
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public:
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@@ -15,14 +15,14 @@ public:
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void CopyFrom(MxDSSelectAction& p_dsSelectAction);
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MxDSSelectAction& operator=(MxDSSelectAction& p_dsSelectAction);
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// OFFSET: LEGO1 0x100cb6f0
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// FUNCTION: LEGO1 0x100cb6f0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x1010261c
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return "MxDSSelectAction";
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}
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// OFFSET: LEGO1 0x100cb700
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// FUNCTION: LEGO1 0x100cb700
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSSelectAction::ClassName()) || MxDSParallelAction::IsA(name);
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