Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,7 +3,7 @@
#include "mxdsmediaaction.h"
// VTABLE 0x100dcdd0
// VTABLE: LEGO1 0x100dcdd0
// SIZE 0xc0
class MxDSSound : public MxDSMediaAction {
public:
@@ -13,14 +13,14 @@ public:
void CopyFrom(MxDSSound& p_dsSound);
MxDSSound& operator=(MxDSSound& p_dsSound);
// OFFSET: LEGO1 0x100c9330
// FUNCTION: LEGO1 0x100c9330
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025e4
return "MxDSSound";
}
// OFFSET: LEGO1 0x100c9340
// FUNCTION: LEGO1 0x100c9340
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name);