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Adjustments to "decomp" language
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@@ -5,19 +5,19 @@
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DECOMP_SIZE_ASSERT(MxVariable, 0x24)
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// OFFSET: LEGO1 0x1003bea0
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// FUNCTION: LEGO1 0x1003bea0
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MxString* MxVariable::GetValue()
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{
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return &m_value;
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}
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// OFFSET: LEGO1 0x1003beb0
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// FUNCTION: LEGO1 0x1003beb0
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void MxVariable::SetValue(const char* value)
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{
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m_value = value;
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}
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// OFFSET: LEGO1 0x1003bec0
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// FUNCTION: LEGO1 0x1003bec0
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void MxVariable::Destroy()
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{
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delete this;
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