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https://github.com/isledecomp/isle.git
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Adjustments to "decomp" language
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@@ -5,7 +5,7 @@
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#include "mxbitmap.h"
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#include "mxmediapresenter.h"
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// VTABLE 0x100d4be8
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// VTABLE: LEGO1 0x100d4be8
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// SIZE 0x64
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class MxVideoPresenter : public MxMediaPresenter {
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public:
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@@ -20,14 +20,14 @@ public:
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MxVideoPresenter() { Init(); }
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virtual ~MxVideoPresenter() override; // vtable+0x0
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// OFFSET: LEGO1 0x1000c820
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// FUNCTION: LEGO1 0x1000c820
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f0760
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return "MxVideoPresenter";
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}
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// OFFSET: LEGO1 0x1000c830
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// FUNCTION: LEGO1 0x1000c830
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxVideoPresenter::ClassName()) || MxMediaPresenter::IsA(name);
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