Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -6,21 +6,21 @@
#include <dsound.h>
// VTABLE 0x100d49a8
// VTABLE: LEGO1 0x100d49a8
// SIZE 0x6c
class MxWavePresenter : public MxSoundPresenter {
public:
MxWavePresenter() { Init(); }
virtual ~MxWavePresenter() override; // vtable+0x00
// OFFSET: LEGO1 0x1000d6c0
// FUNCTION: LEGO1 0x1000d6c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07b4
return "MxWavePresenter";
}
// OFFSET: LEGO1 0x1000d6d0
// FUNCTION: LEGO1 0x1000d6d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(name);