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Adjustments to "decomp" language
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@@ -3,7 +3,7 @@
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DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
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DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
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// OFFSET: LEGO1 0x10039510
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// FUNCTION: LEGO1 0x10039510
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PizzaMissionStateEntry* PizzaMissionState::GetState(MxU8 id)
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{
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for (MxS16 i = 0; i < 5; i++)
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