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Adjustments to "decomp" language
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@@ -5,13 +5,13 @@ DECOMP_SIZE_ASSERT(RaceStateEntry, 0x06)
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// TODO: Must be 0x2c but current structure is incorrect
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// DECOMP_SIZE_ASSERT(RaceState, 0x2c)
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// OFFSET: LEGO1 0x10015f30 STUB
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// FUNCTION: LEGO1 0x10015f30 STUB
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RaceState::RaceState()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10016280
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// FUNCTION: LEGO1 0x10016280
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RaceStateEntry* RaceState::GetState(MxU8 id)
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{
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for (MxS16 i = 0;; i++) {
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