Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -14,33 +14,33 @@ float g_userMaxLod = 3.6f;
// 0x1010104c
float g_partsThreshold = 1000.0f;
// OFFSET: LEGO1 0x100a5de0
// FUNCTION: LEGO1 0x100a5de0
void RealtimeView::SetUserMaxLOD(float p_lod)
{
g_userMaxLod = p_lod;
UpdateMaxLOD();
}
// OFFSET: LEGO1 0x100a5df0
// FUNCTION: LEGO1 0x100a5df0
void RealtimeView::SetPartsThreshold(float p_threshold)
{
g_partsThreshold = p_threshold;
}
// OFFSET: LEGO1 0x100a5e00
// FUNCTION: LEGO1 0x100a5e00
float RealtimeView::GetUserMaxLOD()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100a5e10
// FUNCTION: LEGO1 0x100a5e10
float RealtimeView::GetPartsThreshold()
{
return g_partsThreshold;
}
// OFFSET: LEGO1 0x100a5e20
// FUNCTION: LEGO1 0x100a5e20
void RealtimeView::UpdateMaxLOD()
{
g_userMaxLodPower = pow(g_userMaxBase, -g_userMaxLod);