Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -4,7 +4,7 @@
#include <vec.h>
// TODO: Find proper compilation unit to put this
// OFFSET: LEGO1 0x1000c0f0 TEMPLATE
// FUNCTION: LEGO1 0x1000c0f0 SYNTHETIC
// Vector2Impl::Vector2Impl
/*
@@ -60,7 +60,7 @@ public:
float& operator[](long i) { return elements[i]; }
};
// VTABLE 0x100d4288
// VTABLE: LEGO1 0x100d4288
// SIZE 0x8
class Vector2Impl {
public:
@@ -120,7 +120,7 @@ protected:
float* m_data;
};
// VTABLE 0x100d4518
// VTABLE: LEGO1 0x100d4518
// SIZE 0x8
class Vector3Impl : public Vector2Impl {
public:
@@ -152,7 +152,7 @@ public:
inline void Fill(float p_value) { EqualsScalar(&p_value); }
};
// VTABLE 0x100d45a0
// VTABLE: LEGO1 0x100d45a0
// SIZE 0x8
class Vector4Impl : public Vector3Impl {
public:
@@ -183,7 +183,7 @@ public:
virtual void UnknownQuaternionOp(Vector4Impl* p_a, Vector4Impl* p_b);
};
// VTABLE 0x100d4488
// VTABLE: LEGO1 0x100d4488
// SIZE 0x14
class Vector3Data : public Vector3Impl {
public:
@@ -204,7 +204,7 @@ private:
Vector3 m_vector;
};
// VTABLE 0x100d41e8
// VTABLE: LEGO1 0x100d41e8
// SIZE 0x18
class Vector4Data : public Vector4Impl {
public: