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Adjustments to "decomp" language
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@@ -6,7 +6,7 @@
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DECOMP_SIZE_ASSERT(SkateBoard, 0x168);
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// OFFSET: LEGO1 0x1000fd40
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// FUNCTION: LEGO1 0x1000fd40
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SkateBoard::SkateBoard()
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{
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this->m_unk160 = 0;
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