Adjustments to "decomp" language

This commit is contained in:
Christian Semmler
2023-11-28 09:00:57 -05:00
parent 3d48cdede1
commit 1ba3b7f0a7
394 changed files with 1946 additions and 1944 deletions

View File

@@ -3,20 +3,20 @@
#include "legostate.h"
// VTABLE 0x100d7fd8
// VTABLE: LEGO1 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState {
public:
TowTrackMissionState();
// OFFSET: LEGO1 0x1004dfa0
// FUNCTION: LEGO1 0x1004dfa0
inline virtual const char* ClassName() const // vtable+0x0c
{
// 0x100f00bc
return "TowTrackMissionState";
}
// OFFSET: LEGO1 0x1004dfb0
// FUNCTION: LEGO1 0x1004dfb0
inline virtual MxBool IsA(const char* name) const // vtable+0x10
{
return !strcmp(name, TowTrackMissionState::ClassName()) || LegoState::IsA(name);