Implement/match LegoPathActor::UpdatePlane (#1133)

This commit is contained in:
Christian Semmler
2024-11-03 11:28:35 -07:00
committed by GitHub
parent d8412a4697
commit 1badadebaa
3 changed files with 11 additions and 3 deletions

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@@ -17,6 +17,10 @@ public:
void SetName(const char* p_name) { m_name = p_name; }
const MxString* GetName() const { return &m_name; }
void SetPosition(const Mx3DPointFloat& p_position) { m_position = p_position; }
void SetDirection(const Mx3DPointFloat& p_direction) { m_direction = p_direction; }
void SetUp(const Mx3DPointFloat& p_up) { m_up = p_up; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{