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Implement/match LegoPathActor::UpdatePlane (#1133)
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@@ -48,7 +48,7 @@ public:
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Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
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// FUNCTION: BETA10 0x1001c9b0
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LegoChar* GetName() { return m_name; }
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const LegoChar* GetName() { return m_name; }
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void SetFlag0x10(LegoU32 p_disable)
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{
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