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Refactor LegoActorStruct into unknown class in misc lib (#782)
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@@ -173,6 +173,7 @@ add_library(misc STATIC
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LEGO1/lego/sources/misc/legostorage.cpp
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LEGO1/lego/sources/misc/legotexture.cpp
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LEGO1/lego/sources/misc/legotree.cpp
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LEGO1/lego/sources/misc/legounknown.cpp
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)
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register_lego1_target(misc)
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set_property(TARGET misc PROPERTY ARCHIVE_OUTPUT_NAME "misc$<$<CONFIG:Debug>:d>")
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