Refactor LegoActorStruct into unknown class in misc lib (#782)

This commit is contained in:
Christian Semmler
2024-04-07 08:36:58 -04:00
committed by GitHub
parent b394770864
commit 1bfe47357b
5 changed files with 50 additions and 34 deletions

View File

@@ -0,0 +1,19 @@
#ifndef __LEGOUNKNOWN_H
#define __LEGOUNKNOWN_H
#include "legotypes.h"
#include "mxgeometry/mxgeometry3d.h"
// SIZE 0x50
class LegoUnknown {
public:
LegoUnknown();
~LegoUnknown();
void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
private:
Mx3DPointFloat m_unk0x00[4]; // 0x00
};
#endif // __LEGOUNKNOWN_H