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Refactor LegoActorStruct into unknown class in misc lib (#782)
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19
LEGO1/lego/sources/misc/legounknown.h
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19
LEGO1/lego/sources/misc/legounknown.h
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#ifndef __LEGOUNKNOWN_H
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#define __LEGOUNKNOWN_H
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#include "legotypes.h"
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#include "mxgeometry/mxgeometry3d.h"
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// SIZE 0x50
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class LegoUnknown {
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public:
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LegoUnknown();
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~LegoUnknown();
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void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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private:
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Mx3DPointFloat m_unk0x00[4]; // 0x00
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};
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#endif // __LEGOUNKNOWN_H
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