Implement most of LegoJetski, refactor (#1214)

* Implement most of `LegoJetski`, refactor

* Fix
This commit is contained in:
Christian Semmler
2024-12-12 13:17:25 -07:00
committed by GitHub
parent 894034f9cf
commit 1bfeebd004
11 changed files with 239 additions and 201 deletions

View File

@@ -140,9 +140,9 @@ public:
// FUNCTION: LEGO1 0x1000dac0
// FUNCTION: BETA10 0x100a87d0
virtual void VTable0x7c(LegoRaceActor* p_map, MxU32 p_index) // vtable+0x7c
virtual void VTable0x7c(LegoRaceMap* p_map, MxU32 p_index) // vtable+0x7c
{
m_unk0x110[p_index] = (LegoRaceActor*) p_map;
m_maps[p_index] = p_map;
}
// SYNTHETIC: LEGO1 0x10015cc0
@@ -155,7 +155,7 @@ protected:
MxS32 m_unk0x104; // 0x104
MxS32 m_unk0x108; // 0x108
MxS32 m_unk0x10c; // 0x10c
LegoRaceActor* m_unk0x110[3]; // 0x110
LegoRaceMap* m_maps[3]; // 0x110
LegoGameState::Area m_destLocation; // 0x11c
LegoPathActor* m_pathActor; // 0x120
Act1State* m_act1State; // 0x124