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Implement most of LegoJetski, refactor (#1214)
* Implement most of `LegoJetski`, refactor * Fix
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@@ -109,9 +109,9 @@ MxLong JetskiRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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MxLong result = 0;
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if ((p_param.GetAction()) && (p_param.GetAction()->GetObjectId() == JetraceScript::c_AirHorn_PlayWav)) {
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m_unk0x110[0]->Mute(FALSE);
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m_unk0x110[1]->Mute(FALSE);
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m_unk0x110[2]->Mute(FALSE);
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m_maps[0]->Mute(FALSE);
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m_maps[1]->Mute(FALSE);
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m_maps[2]->Mute(FALSE);
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VariableTable()->SetVariable(g_raceState, g_racing);
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result = 1;
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