diff --git a/BETA10.DLL b/BETA10.DLL new file mode 100644 index 00000000..211dc95e Binary files /dev/null and b/BETA10.DLL differ diff --git a/a b/a new file mode 100644 index 00000000..bf712cd2 Binary files /dev/null and b/a differ diff --git a/cvdump.exe b/cvdump.exe new file mode 100644 index 00000000..8c1eff6e Binary files /dev/null and b/cvdump.exe differ diff --git a/out.html b/out.html new file mode 100644 index 00000000..88dbe6f9 --- /dev/null +++ b/out.html @@ -0,0 +1,1232 @@ + + + + Decompilation Status + + + + + + +
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+ + + + + + diff --git a/q b/q new file mode 100644 index 00000000..6d659360 --- /dev/null +++ b/q @@ -0,0 +1,73 @@ +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 4f995f33..0e60ee50 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -64,7 +64,12 @@ option(ISLE_USE_SMARTHEAP "Build LEGO1.DLL with SmartHeap" ${MSVC_FOR_DECOMP}) + option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON) + option(ISLE_DECOMP_ASSERT "Assert struct size" ${MSVC_FOR_DECOMP}) + cmake_dependent_option(ISLE_USE_DX5_LIBS "Build with internal DirectX 5 SDK Libraries" ON ISLE_USE_DX5 OFF) +-option(ISLE_BUILD_BETA10 "Build BETA10.EXE library" OFF) ++option(ISLE_BUILD_LEGO1 "Build LEGO1.DLL library" ON) ++option(ISLE_BUILD_BETA10 "Build BETA10.DLL library" OFF) ++ ++if(NOT (ISLE_BUILD_LEGO1 OR ISLE_BUILD_BETA10)) ++ message(FATAL_ERROR "ISLE_BUILD_LEGO1 AND ISLE_BUILD_BETA10 cannot be both disabled") ++endif() + + add_cxx_warning(parentheses) + +@@ -460,14 +465,16 @@ if (ISLE_USE_SMARTHEAP) + list(APPEND lego1_link_libraries SmartHeap::SmartHeap) + endif() + +-add_lego_libraries(lego1 +- LINK_LIBRARIES ${lego1_link_libraries} +- DLL_OUTPUT_NAME "LEGO1" +- DLL_PREFIX "" +- DLL_SUFFIX ".DLL" +- OUT_TARGETS lego1_targets +-) +-reccmp_add_target(lego1 ID LEGO1) ++if(ISLE_BUILD_LEGO1) ++ add_lego_libraries(lego1 ++ LINK_LIBRARIES ${lego1_link_libraries} ++ DLL_OUTPUT_NAME "LEGO1" ++ DLL_PREFIX "" ++ DLL_SUFFIX ".DLL" ++ OUT_TARGETS lego1_targets ++ ) ++ reccmp_add_target(lego1 ID LEGO1) ++endif() + + if(ISLE_BUILD_BETA10) + add_lego_libraries(beta10 +@@ -497,7 +504,12 @@ if (ISLE_BUILD_APP) + endif() + + # Link DSOUND, WINMM, and LEGO1 +- target_link_libraries(isle PRIVATE dsound winmm lego1) ++ target_link_libraries(isle PRIVATE dsound winmm) ++ if(ISLE_BUILD_LEGO1) ++ target_link_libraries(isle PRIVATE lego1) ++ else() ++ target_link_libraries(isle PRIVATE beta10) ++ endif() + + # Make sure filenames are ALL CAPS + set_property(TARGET isle PROPERTY OUTPUT_NAME ISLE) +@@ -576,10 +588,12 @@ if (MSVC_FOR_DECOMP) + set_property(TARGET isle ${lego1_targets} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>") + endif() + +- target_link_options(lego1 PRIVATE "/OPT:REF") ++ if(TARGET lego1) ++ target_link_options(lego1 PRIVATE "/OPT:REF") + +- # Equivalent to target_compile_options(... PRIVATE "/MT$<$:d>") +- set_property(TARGET lego1 ${lego1_targets} ${beta10_targets} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>") ++ # Equivalent to target_compile_options(... PRIVATE "/MT$<$:d>") ++ set_property(TARGET lego1 ${lego1_targets} ${beta10_targets} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>") ++ endif() + + set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"") + set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")