Implement/match remaining MxWavePresenter functions (#294)

* Implement/match remaining MxWavePresenter functions

* Name m_unk65

* Match WriteToSoundBuffer

* Remove header

* Match StreamingTickle

* Name more variables

* Give names to some things
This commit is contained in:
Christian Semmler
2023-11-24 12:09:53 -05:00
committed by GitHub
parent a577b393bf
commit 1d3ce6b0aa
10 changed files with 242 additions and 80 deletions

View File

@@ -1,12 +1,13 @@
#include "mxwavepresenter.h"
#include "decomp.h"
#include "define.h"
#include "legoomni.h"
#include "mxautolocker.h"
#include "mxdssound.h"
#include "mxomni.h"
#include "mxsoundmanager.h"
#include <limits.h>
DECOMP_SIZE_ASSERT(MxWavePresenter, 0x6c);
DECOMP_SIZE_ASSERT(MxWavePresenter::WaveFormat, 0x1c);
@@ -23,9 +24,9 @@ void MxWavePresenter::Destroy()
}
// OFFSET: LEGO1 0x1000d6b0
undefined MxWavePresenter::VTable0x6c()
MxBool MxWavePresenter::IsPaused()
{
return m_unk68;
return m_paused;
}
// OFFSET: LEGO1 0x100b1ad0
@@ -33,12 +34,12 @@ void MxWavePresenter::Init()
{
m_waveFormat = NULL;
m_dsBuffer = NULL;
m_length = 0;
m_unk60 = 0;
m_unk64 = 0;
m_unk65 = FALSE;
m_chunkLength = 0;
m_lockSize = 0;
m_writtenChunks = 0;
m_started = FALSE;
m_unk66 = FALSE;
m_unk68 = 0;
m_paused = FALSE;
}
// OFFSET: LEGO1 0x100b1af0
@@ -67,28 +68,62 @@ void MxWavePresenter::Destroy(MxBool p_fromDestructor)
}
// OFFSET: LEGO1 0x100b1b60
MxS8 MxWavePresenter::FUN_100b1b60()
MxS8 MxWavePresenter::GetPlayedChunks()
{
DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
MxS8 result = -1;
MxS8 playedChunks = -1;
if (m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor) == DS_OK)
result = dwCurrentPlayCursor / m_length;
playedChunks = dwCurrentPlayCursor / m_chunkLength;
return result;
return playedChunks;
}
// OFFSET: LEGO1 0x100b1ba0
MxBool MxWavePresenter::FUN_100b1ba0()
{
return !m_unk65 || FUN_100b1b60() != m_unk64;
return !m_started || GetPlayedChunks() != m_writtenChunks;
}
// OFFSET: LEGO1 0x100b1bd0 STUB
void MxWavePresenter::FUN_100b1bd0(void* p_audioPtr, MxU32 p_length)
// OFFSET: LEGO1 0x100b1bd0
void MxWavePresenter::WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length)
{
// Lock/Unlock on m_dsBuffer
// TODO
DWORD dwStatus;
LPVOID pvAudioPtr1;
DWORD dwOffset;
LPVOID pvAudioPtr2;
DWORD dwAudioBytes1;
DWORD dwAudioBytes2;
dwOffset = m_chunkLength * m_writtenChunks;
m_dsBuffer->GetStatus(&dwStatus);
if (dwStatus == DSBSTATUS_BUFFERLOST) {
m_dsBuffer->Restore();
m_dsBuffer->GetStatus(&dwStatus);
}
if (dwStatus != DSBSTATUS_BUFFERLOST) {
if (m_action->GetFlags() & MxDSAction::Flag_Looping) {
m_writtenChunks++;
m_lockSize = p_length;
}
else {
m_writtenChunks = 1 - m_writtenChunks;
m_lockSize = m_chunkLength;
}
if (m_dsBuffer->Lock(dwOffset, m_lockSize, &pvAudioPtr1, &dwAudioBytes1, &pvAudioPtr2, &dwAudioBytes2, 0) ==
DS_OK) {
memcpy(pvAudioPtr1, p_audioPtr, p_length);
if (m_lockSize > p_length && !(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
memset((MxU8*) pvAudioPtr1 + p_length, m_silenceData, m_lockSize - p_length);
}
m_dsBuffer->Unlock(pvAudioPtr1, m_lockSize, pvAudioPtr2, 0);
}
}
}
// OFFSET: LEGO1 0x100b1cf0
@@ -115,7 +150,7 @@ void MxWavePresenter::StartingTickle()
MxU32 length = chunk->GetLength();
WAVEFORMATEX waveFormatEx;
m_length = length;
m_chunkLength = length;
memset(&waveFormatEx, 0, sizeof(waveFormatEx));
waveFormatEx.wFormatTag = m_waveFormat->m_waveFormatEx.wFormatTag;
@@ -126,17 +161,17 @@ void MxWavePresenter::StartingTickle()
waveFormatEx.wBitsPerSample = m_waveFormat->m_waveFormatEx.wBitsPerSample;
if (waveFormatEx.wBitsPerSample == 8)
m_unk67 = SCHAR_MAX;
m_silenceData = 0x7F;
if (waveFormatEx.wBitsPerSample == 16)
m_unk67 = 0;
m_silenceData = 0;
DSBUFFERDESC desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (m_unk66)
desc.dwFlags = DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLVOLUME;
desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRL3D | DSBCAPS_CTRLVOLUME;
else
desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
@@ -159,63 +194,182 @@ void MxWavePresenter::StartingTickle()
}
}
// OFFSET: LEGO1 0x100b1ea0 STUB
// OFFSET: LEGO1 0x100b1ea0
void MxWavePresenter::StreamingTickle()
{
// TODO
if (!m_currentChunk) {
if (!(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
MxStreamChunk* chunk = FUN_100b5650();
if (chunk && chunk->GetFlags() & MxDSChunk::Flag_Bit2 && !(chunk->GetFlags() & MxDSChunk::Flag_Bit16)) {
chunk->SetFlags(chunk->GetFlags() | MxDSChunk::Flag_Bit16);
m_currentChunk = new MxStreamChunk;
MxU8* data = new MxU8[m_chunkLength];
memset(data, m_silenceData, m_chunkLength);
m_currentChunk->SetLength(m_chunkLength);
m_currentChunk->SetData(data);
m_currentChunk->SetTime(chunk->GetTime() + 1000);
m_currentChunk->SetFlags(MxDSChunk::Flag_Bit1);
}
}
MxMediaPresenter::StreamingTickle();
}
}
// OFFSET: LEGO1 0x100b20c0 STUB
// OFFSET: LEGO1 0x100b20c0
void MxWavePresenter::DoneTickle()
{
// TODO
if (m_dsBuffer) {
DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor);
MxS8 playedChunks = dwCurrentPlayCursor / m_chunkLength;
if (m_action->GetFlags() & MxDSAction::Flag_Bit7 || m_action->GetFlags() & MxDSAction::Flag_Looping ||
m_writtenChunks != playedChunks || m_lockSize + (m_chunkLength * playedChunks) <= dwCurrentPlayCursor)
MxMediaPresenter::DoneTickle();
}
else
MxMediaPresenter::DoneTickle();
}
// OFFSET: LEGO1 0x100b2130 STUB
// OFFSET: LEGO1 0x100b2130
void MxWavePresenter::AppendChunk(MxStreamChunk* p_chunk)
{
// TODO
WriteToSoundBuffer(p_chunk->GetData(), p_chunk->GetLength());
if (IsEnabled())
m_subscriber->FUN_100b8390(p_chunk);
}
// OFFSET: LEGO1 0x100b2160 STUB
// OFFSET: LEGO1 0x100b2160
undefined4 MxWavePresenter::PutData()
{
// TODO
MxAutoLocker lock(&m_criticalSection);
if (IsEnabled()) {
switch (m_currentTickleState) {
case TickleState_Streaming:
if (m_currentChunk && FUN_100b1ba0()) {
WriteToSoundBuffer(m_currentChunk->GetData(), m_currentChunk->GetLength());
m_subscriber->FUN_100b8390(m_currentChunk);
m_currentChunk = NULL;
}
if (!m_started) {
m_dsBuffer->SetCurrentPosition(0);
if (m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING) == DS_OK)
m_started = TRUE;
}
break;
case TickleState_Repeating:
if (m_started)
break;
m_dsBuffer->SetCurrentPosition(0);
if (m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1) == DS_OK)
m_started = TRUE;
}
}
return 0;
}
// OFFSET: LEGO1 0x100b2280 STUB
// OFFSET: LEGO1 0x100b2280
void MxWavePresenter::EndAction()
{
// TODO
if (m_action) {
MxAutoLocker lock(&m_criticalSection);
MxMediaPresenter::EndAction();
if (m_dsBuffer)
m_dsBuffer->Stop();
}
}
// OFFSET: LEGO1 0x100b2300 STUB
void MxWavePresenter::SetVolume(MxU32 p_volume)
// OFFSET: LEGO1 0x100b2300
void MxWavePresenter::SetVolume(MxS32 p_volume)
{
// TODO
m_criticalSection.Enter();
m_volume = p_volume;
if (m_dsBuffer != NULL) {
MxS32 volume = p_volume * MxOmni::GetInstance()->GetSoundManager()->GetVolume() / 100;
MxS32 otherVolume = MxOmni::GetInstance()->GetSoundManager()->FUN_100aecf0(volume);
m_dsBuffer->SetVolume(otherVolume);
}
m_criticalSection.Leave();
}
// OFFSET: LEGO1 0x100b2360 STUB
// OFFSET: LEGO1 0x100b2360
void MxWavePresenter::Enable(MxBool p_enable)
{
// TODO
if (IsEnabled() != p_enable) {
MxSoundPresenter::Enable(p_enable);
if (p_enable) {
m_writtenChunks = 0;
m_started = FALSE;
}
else if (m_dsBuffer)
m_dsBuffer->Stop();
}
}
// OFFSET: LEGO1 0x100b23a0 STUB
// OFFSET: LEGO1 0x100b23a0
void MxWavePresenter::ParseExtra()
{
// TODO
char extraCopy[512];
MxSoundPresenter::ParseExtra();
*((MxU16*) &extraCopy[0]) = m_action->GetExtraLength();
char* extraData = m_action->GetExtraData();
if (*((MxU16*) &extraCopy[0])) {
MxU16 len = *((MxU16*) &extraCopy[0]);
memcpy(extraCopy, extraData, len);
extraCopy[len] = '\0';
char t_soundValue[512];
if (KeyValueStringParse(t_soundValue, g_strSOUND, extraCopy)) {
if (!strcmpi(t_soundValue, "FALSE"))
Enable(FALSE);
}
}
}
// OFFSET: LEGO1 0x100b2440 STUB
void MxWavePresenter::VTable0x64()
// OFFSET: LEGO1 0x100b2440
void MxWavePresenter::Pause()
{
// TODO
if (!m_paused && m_started) {
if (m_dsBuffer)
m_dsBuffer->Stop();
m_paused = TRUE;
}
}
// OFFSET: LEGO1 0x100b2470 STUB
void MxWavePresenter::VTable0x68()
// OFFSET: LEGO1 0x100b2470
void MxWavePresenter::Resume()
{
// TODO
if (m_paused) {
if (m_dsBuffer && m_started) {
switch (m_currentTickleState) {
case TickleState_Streaming:
m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
break;
case TickleState_Repeating:
m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1);
break;
case TickleState_Done:
m_dsBuffer->Play(0, 0, 0);
}
}
m_paused = FALSE;
}
}