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Implement/match LegoPlantManager interaction functions (#1041)
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@@ -76,8 +76,8 @@ public:
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MxBool SwitchSound(LegoEntity* p_entity);
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 GetBuildingEntityId(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoEntity* p_entity, MxBool);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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