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Implement/match LegoPlantManager interaction functions (#1041)
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1d666f62e5
@@ -74,10 +74,11 @@ public:
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MxBool SwitchSound(LegoROI* p_roi);
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MxBool SwitchMove(LegoROI* p_roi);
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MxBool SwitchMood(LegoROI* p_roi);
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MxU32 FUN_10085120(LegoROI* p_roi);
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MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
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MxU32 GetAnimationId(LegoROI* p_roi);
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MxU32 GetSoundId(LegoROI* p_roi, MxBool p_und);
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MxU8 GetMood(LegoROI* p_roi);
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LegoROI* CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity);
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MxResult FUN_10085870(LegoROI* p_roi);
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LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity);
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static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
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@@ -86,7 +87,6 @@ private:
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LegoROI* CreateActorROI(const char* p_key);
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void RemoveROI(LegoROI* p_roi);
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LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name);
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MxResult FUN_10085870(LegoROI* p_roi);
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static char* g_customizeAnimFile;
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static MxU32 g_maxMove;
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