mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 16:34:06 +00:00
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor * Name changes (deviation from original source) * Attempt to fix modern build * Add missing override * Match LegoAnimActor::SetWorldSpeed * Remove junk * Style changes and implement WEEdge * Add override * Match LegoAnimActor::FUN_1001c1f0, style * Style * Add missing annotations, STUB LegoPathBoundary * Style --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -72,7 +72,7 @@ void IslePathActor::VTable0xe8(LegoGameState::Area, MxBool, MxU8)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1001b5b0
|
||||
void IslePathActor::VTable0xec(MxMatrix, MxU32, MxBool)
|
||||
void IslePathActor::VTable0xec(MxMatrix, LegoPathBoundary*, MxBool)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
Reference in New Issue
Block a user