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Implement/match Ambulance::Tickle (#1021)
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@@ -49,9 +49,9 @@ void Pizzeria::CreateState()
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undefined4 Pizzeria::HandleClick()
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{
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if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
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if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
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if (!CurrentActor()->IsA("SkateBoard")) {
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((IslePathActor*) CurrentActor())->Exit();
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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if (!UserActor()->IsA("SkateBoard")) {
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((IslePathActor*) UserActor())->Exit();
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}
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}
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